Compound Bow rig | Blender 4.5.2

This is on of my weapon rigs for the Lara Croft rigging project! I wanted to create a flexible and functional rig that looks as good as possible, whilst providing the animator, smooth and easy to use controls!
I put some time into studying how compound bows worked, and it definitely helped in getting an idea for how to rig this weapon. It was very fun to try and problem solve the bus cables and cams, and i'm very satisfied with the results!

Model is sourced from Tomb Raider, and rigged by myself in Blender.
I also took the time to restring the bow, replacing the original string mesh to get more accurate results. The image texture masks are from the game too but were compiled by myself in the shader editor.

Thanks for checking it out! If you want to test the rig out for yourself, you can download it for free off of my Gumroad:
>> https://ryanlykos.gumroad.com/l/CompoundBow-rig